Intercultural Design / Proposal, Data Collection, and Final Project

 Week 1 - Week 7 

Riko Matsuyama 0351470

Bachelor of Design in creative media

Intercultural Design / Proposal, Data collection, and Final Project



Instructions 




Lecture

Week 1

⚫︎Culture and design are inseparable. Understanding and expressing both is essential for designers to enhance their creativity.
⚫︎As technology and society evolve, designers are increasingly faced with the challenge of expressing their creativity in a beautiful and relevant message.
⚫︎It takes research as well as skill, intuition, and creativity.
⚫︎Research allows us to gather more data, visualize the project, and process it into important information that can be used to properly convey the message and ensure the design is perceived in the right tone.
⚫︎Research allows us to identify the social, cultural, and political spheres in which design elements exist.

Design systems... A pyramid-like structure

Design system

Through design systems, we can learn about their graphic significance in cultural studies, philosophy, sociology, and history of origins.

Research should be done at all stages of the project:

- Before proposal development
- After proposal development
- During the creation of the artwork

Secondary Findings ... Data is collected through publications or existing resources, such as research papers, documentaries, or existing design sources used as inspiration.


Week 2

Heraldry... Used in the Middle Ages to identify knights and royalty, it is still prevalent today in schools and organizations around the world and is expressed in their heraldry.

⚫︎Historically, heraldry adorned flags, shields, and armor.
⚫︎They are created by heralds appointed by the sovereigns of nations.
⚫︎Armies can distinguish between friend and foe in battle.

The basic components of heraldry:

- shield
- motto
- mantle
- helmet
- supporter

In Malaysia, the majority of public and private school emblems are based on heraldic designs. (Forms associated with educational institutions)



Proposal

Week 1

Group member:

Wong Jun Zhe (Leader)
Arifah Arni
Hadiya Faisal
Melody Loi
Riko Matsuyama
Tai Ser Yeet

<Culture, design, and research>

Culture  and design are inseparable, and as future designers, you need to be able to understand and express both as part of the development of your creative skills


Task > Working as a group, determine culturally driven basic assumptions or artifacts and products for your artwork project’s topic. 

Present our chosen cultures/sub-cultures verbally or through PowerPoint slides in group meetings.

Fig1.1: the idea of culture

Fig1.2: the idea of culture 2

Sub-culture 

Architecture (Interior design) 
Weapons 
Mythical creatures
Fashion


Week 2

The ideas were chosen to be Han Fu, Norse Mythology, and Graffiti, and slides were compiled with ideas, overviews, rationals, research problems, questions, and objects. Then received feedback from Miss Ismail.

1st Feedback: 

Topics are very broad. What is the cultural significance of these topics? Rectify this, and yes, you can supplement your initial research with your idea sketches.


Week 3

The graffiti topic changed to Chinese Architecture. Again, we created slides that included an overview, rationale, research problem, objective, and questions. I then received a second round of feedback from Miss Ismail.

Fig1.3: slide of proposal

2nd feedback: 

Idea 1 Hanfu Movement Culture: Interesting, but the research provided does not give an idea of what the clothing signifies within the movement. Good context research, little input on how to push the idea as a project.

Idea 2 Viking Longships: A promising idea where you can look at how the design aspect of the boat signifies different functions of the boats [...tough enough to sustain pressure... while maintaining lightweight nature]. But, apart from function, the visual study that signifies cultural importance needs to be improved. Provide a rationale for your proposed project output.

Idea 3 Traditional Chinese Archi. Culture: The strongest promising idea with plenty of cultural inputs [...see architecture that is deeply related to various aspects of a country]. Suggest that you work with ideation #2 where you look at different temples around Selangor and do a cross-study of the design inspiration from a different location in China. 

Fig1.4: feedback on idea

After the meeting, we decided on Chinese architecture. Then we proposed the idea. After proposing the idea, we made a sketch of the idea.

Data Collection

- Explore various designs of temples around KL/ Selangor with inspiration from 
- Analyse its unique characteristics and inspiration from locations in China/ which dynasty

Outcome Ideation

- Digital travel guide 

Fig1.5: digital travel guide

- Informative website 

Fig1.6: branding website

- Children’s storybook

Fig1.7: children's story book

- Animated adventure map video

Fig1.8: adventure map video


Week 4 

After finishing the proposal presentation,  we gave proposal feedback.

Fig1.9: proposal feedback

Based on feedback, we found ideas again, and collect them in the Miro board for each member. Website, cartoon figure, postcard, etc. After this, we had a meeting and decided on the idea. we decided cartoon figure.

Fig1.10: found ideas in the Miro

Fig1.11: found ideas in the Miro


Data collection

Week 5

We started data collection

Confirmed temples: 

(Site visit) Thean Hou Temple - https://www.hainannet.com.my/ 

(Online research) Chin Swee Caves Temple - https://www.chinswee.org/ 

(Online research) Cheng Hoon Teng Temple - http://www.chenghoonteng.org.my/ 

(Site visit, done) Kwan Imm Temple Klang

Got new feedback
"Interesting concept of translating cultural visuals into a character design. carry on with this."

Two people per temple collected data. Photos taken during the actual visit were also used.

Fig2.1: Thean Hou's temple visit(11/2/2023)

Fig2.2: Thean Hou's temple visit(11/2/2023)


Week 6

As a result of the feedback we received once again, we changed it from a figure to a Chinese lantern. Applying inspiration from the temple to the base design of lanterns, windows, roofs, ornaments, and patterns. We thought this idea would be a good representation of Chinese architectural culture.

And proceed a data collection. This is a document of data collection.


Final project

After this, we move on to the final artwork. Research, sketches, illustrations, and poster design. We decided on the division of roles. I was in charge of sketching and illustration.


Week 7 

Out of three sketches, we decided on this one. 

Fig3.1: a sketch of a lantern

List of features:

1. fiery design on tip of the temple, inspired by hong san ti.
2. double layered roof design, inspired by Chin Swee caves pagoda style building.
3. top roof design with mythical creatures, inspired by Thean Hou's roof design
4. blue and yellow patterns, inspired by Kwan Imm temple klang's ceiling designs.
5. bottom roof edge design, inspired by Thean Hou's roof design.
6. window design 1 - dragon, a symbolic creature in Chinese culture, found in most Chinese temples.
7. window design 2 - phoenix carving, inspired by Kwan Imm temple klang
8. stone carved lions as legs of the lantern, the symbolic creature in Chinese culture, also seen at Kwan Imm temple klang

Fig3.2: sketch of the lantern with exploration 

Based on this sketch, we first created the shape of the base of the lantern using Ai. 

Fig3.3: base shape and color

After this, Illustrators added details and shadows. On the window of the lantern, we put a dragon and a phoenix. These are familiar with Chinese culture. In addition to that, we will add tiles and patterns.

Fig3.4: dragon and phoenix

Fig3.5: process in Ai

Fig3.6: process in Ai

Finally, details, lantern light, and background were added to complete the project. The collected data was used to design a vector illustration prototype of a traditional Chinese, incorporating design elements and features of Chinese architecture.

- Thean Hou Temple 
- Kwan Imm Temple 
- Chin Swee Caves Temple 
- Hong San Ti Temple


Zoomorphic Ornaments
Fig3.7: Zoomorphic Ornaments

Fiery Decoration
Fig3.8: Fiery Decoration

Patterns & Colors
Fig3.9: Patterns & Colors

Doragon
Fig3.10: deagon

Phoenix carving
Fig3.11: Phoenix carving

Lion legs
Fig3.12: Lion legs

Lantern illustrations were divided into parts. We used it to create an infographic poster (presentation) of the final artwork.

Final project artwork

 Final project artwork (28/2/2022)

Final project artwork (Split Version)

Final project artwork (Split Version) (28/2/2022)

Final project poster

Final project poster (2/3/2023)


Feedback

Idea 1 Hanfu Movement Culture
Interesting, but the research provided needs to give an idea of what the clothing signifies within the movement. Good context research, little input on how to push the idea as a project.

Idea 2 Viking Longships
A promising idea where you can look at how the design aspect of the boat signifies different functions of the boats [...tough enough to sustain pressure... while maintaining lightweight nature]. But, apart from function, the visual study that signifies cultural importance is very lacking. Provide a rationale for your proposed project output.

Idea 3 Traditional Chinese Archi. Culture
The strongest promising idea with plenty of cultural inputs [...see architecture that is deeply related to various aspects of a country]. Suggest that you work with ideation #2 where you look at different temples around Selangor and do a cross-study of the design inspiration from a different location in China. 

Proposal

⚫︎More creativity in the ideas, not so direct
⚫︎Dont take the info and put it into another form 
⚫︎What is the significance of all our ideas and how does it connect back to the topic of Chinese Architecture?
⚫︎Suggests that she wants the design elements taken from Chinese architecture and incorporate into our ideas hence, the theme “Visualism”. 
⚫︎Visualize the culture instead of educating using it. 
⚫︎None of us are from China, what is the exciting part of the architecture from Msia & China? 
⚫︎What are the similarities and differences between both architectural designs? 
⚫︎Do something that will reflect on the culture itself (e.g when someone looks at our final outcome, they will know right away that the object represents something from that culture)


Reflection

At first, it took us a long time to decide on a culture and on an idea. This caused us to progress slower than the other groups. However, I was very happy when we were able to decide on a final idea based on feedback from the teacher and members. From then on, we decided on our roles. We finished the final artwork in one week, but we cooperated and helped each other even if we were not in roles for the hard parts. Thanks to that, we were able to proceed smoothly. 

We also had several meetings throughout the project. On a personal reflection, I think we should have spoken up more often in meetings. If there is another group project like this, I would like to improve. 

For data collection, we actually visited temples and took pictures. Unlike images on the Internet, we were able to take pictures up close, and these photos were very helpful in creating the final product. Through this project, we also gained a deeper understanding of Chinese architecture and culture.

Overall, I believe that the members of the team were able to work together on the project, each taking advantage of their own areas of expertise. I enjoyed watching the presentations by the other groups because there were so many great ideas. I would like to make use of the experiences and ideas I gained here in the future.



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